Gravebound FAQ
Community questions from the first weeks of Early Access, answered with developer replies where they exist. Last verified September 22, 2026.
Is there a PvE-only mode?
No — and there are no plans for one. Developer Yonti answered this directly on Steam: "There are no plans to create an exclusive PvE mode for the game — the vision is to have a large map, with lots of PvE encounters, custom events, and many more surprises…" The design is one shared wasteland where the threat of other players is part of the pressure.
Note the store page itself markets the game as a "co-op PvE extraction shooter" — the two phrasings coexist; what's confirmed is that a separate PvE-only queue isn't planned.
Are there two games called Gravebound?
Yes. Steam currently lists two: this one (Crater Studios, appid 3613050, a 6-player co-op extraction shooter, Early Access September 22, 2026) and an unrelated wave-survival game also named Gravebound by Atomic Game Labs (appid 3749780, released June 5, 2025, set in the "Dark Willow Crypt"). Searches, videos and forums can mix the two — if a clip shows top-down wasteland extraction with an escape pod, it's the Crater Studios game.
Can I play offline?
Unconfirmed. Players have asked on the forums and there's no developer answer yet. Given the raid design, assume an online connection is required until stated otherwise.
When did Gravebound release?
September 22, 2026 — Early Access, developed and published by Crater Studios (developer CraterMan on Steam, plus the store page).
Are there Steam achievements at launch?
Unconfirmed. The question has been raised on the forums without an official answer. Check the store page's feature list for the current state.
Controller support?
The Steam store categorizes the game as Partial Controller Support. Players report it accepts controller input but shows missing on-screen button prompts and no editable control scheme at launch — one more Early Access rough edge (details on the controls page). Mouse & keyboard is the safe default for now.
Known issues at Early Access launch
| Issue | Status |
|---|---|
| Inverted mouse breaks while aiming down sights | Acknowledged by developer ("We'll get right on that") |
| Performance stutters across setups | Widely reported by players; no fix notes yet |
| Controller prompts / remapping missing | Player reports |
| Offline mode | No official answer |